Saw this pop up and decided to share it for those curious.
It sounds like an anonymous source told a site called Bad Five that apparently Beenox is developing Call of Duty WWII on Switch and will be at the Nintendo Spotlight E3 presentation on June 13th at 12PM EST, but won’t be playable on the show floor. It will feature HD Rumble, but NO gyro controls for aiming (so just dual-analog controls only I assume then), and apparently will come with the same pre-order bonuses as the other versions. It will also seemingly get the DLC if it sells enough.
Finally, it’s apparently coming out at the same time as the other versions.
Beenox are the developers behind the PS3 and 360 ports of Call of Duty Black Ops 3 which was exclusively a multiplayer-only game. They also assisted with the remaster of Call of Duty Modern Warfare for PS4, Xbox One, and PC that was mainly by Raven Software, though I’m not sure what their involvement was at the moment. Folks may also recognize Beenox as being the developers of the pretty awesome (IMO) Spider-Man Shattered Dimensions!
The odd thing is, the Nintendo Call of Duty games were usually, if not always developed by Treyarch, regardless if they were their own games (like Black Ops and World at War) or ports of games by other COD teams (like Modern Warfare Reflex and Modern Warfare 3 on Wii), so it is a bit odd that Activision would move the duties to Beenox. However, it seems that Treyarch is now truly a AAA COD team and not just “second banana” to Infinity Ward anymore, and are now in the same 3-year development cycle that all main teams (Infinity Ward, Treyarch, and Sledgehammer) now are given for each entry. Beenox is more or less the “B team” of the series now.
So in that sense, it makes sense. Who knows, for all we know the Nintendo team (or members of it) from Treyarch could always lend a hand to Beenox (provided it’s all true), we’ll have to wait and see I suppose. 😛
Via Bad Five.