
Onward to Victory! — Valkyria Chronicles 4 is Mobilizing for Deployment in the West for the PlayStation®4, Nintendo Switch™, and Xbox One™ in 2018

Onward to Victory! — Valkyria Chronicles 4 is Mobilizing for Deployment in the West for the PlayStation®4, Nintendo Switch™, and Xbox One™ in 2018

I was at an EB Games in Toronto today and I spotted a few display boxes of this on the Switch shelf. So far the game was only confirmed to be coming to Switch back on February 28th in the Nindies Direct, but there was no word on a retail release at the time.
505 Games is already confirmed to be publishing Portal Knights, a Minecraft-style RPG developed by Keen Games on the PS4 and Xbox One consoles. The game is out now on Steam as well.
No word yet on a release date or price for the Switch version. When I asked an employee for information from the store’s database, there was nothing found, so I couldn’t even pre-order it if I wanted to.

Drancia Saga is the newest game by Circle Ent. and Skipmore, the makers of the Fairune games on 3DS and most recently Kamiko on Switch. The game has already been out in Japan for awhile, and now NA will get the game on the eShop on May 18th for $5 in the US and $7.49 in Canada. Check out the link below for more information and a few screenshots.

Title: Noah’s Cradle
Platform: Nintendo 3DS eShop (played on a New 3DS)
Developer: Silver Star Japan
Publisher: Circle Ent.
Release Date: September 22nd, 2016 (NA), September 29th, 2016 UK/EU)
Price: $5.00/$7.00 (US/CDN), £3.99 (UK/EU)
Review copy provided by Circle Ent.
This review is so long overdue. For the longest time this game boggled my mind. Mostly it had to do with the customization system and how to explain it. Honestly a lot of the mechanics are extremely difficult to explain to be perfectly honest. I should point out that hardly any website out there ever bothered to review this game at least in the west (in fact Metacritic shows that NO ONE reviewed it at all), and honestly, I can see why.
I always intended to get this review done, but months and months passed and I never felt I could do it justice, since I’ve written numerous reviews already and I ALWAYS strive to be as detailed and specific as possible all while trying to give every game I review a fair shake. I honestly tried with this game, I truly did. believe it or not, I’m not even calling it a bad game per se! The word I think I’m looking for is overly complex perhaps. There’s a few key things to go through, and I’ll do my best.
At home, Nintendo Switch rests in the Nintendo Switch Dock that connects the system to the TV and lets you play with family and friends in the comfort of your living room. By simply lifting Nintendo Switch from the dock, the system will instantly transition to portable mode, and the same great gaming experience that was being enjoyed at home now travels with you. The portability of Nintendo Switch is enhanced by its bright high-definition display. It brings the full home gaming system experience with you to the park, on an airplane, in a car, or to a friend’s apartment.
Gaming springs into action by removing detachable Joy-Con controllers from either side of Nintendo Switch. One player can use a Joy-Con controller in each hand; two players can each take one; or multiple Joy-Con can be employed by numerous people for a variety of gameplay options. They can easily click back into place or be slipped into a Joy-Con Grip accessory, mirroring a more traditional controller. Or, if preferred, the gamer can select an optional Nintendo Switch Pro Controller to use instead of the Joy-Con controllers. Furthermore, it is possible for numerous people to bring their Nintendo Switch systems together to enjoy local multiplayer face-to-face competition.
“Nintendo Switch allows gamers the freedom to play however they like,” said Reggie Fils-Aime, President and COO, Nintendo of America. “It gives game developers new abilities to bring their creative visions to life by opening up the concept of gaming without boundaries.”
Developers can design their games supporting a variety of play styles, which gives gamers the freedom to choose an experience that best suits them. Some of the publishers, developers and middleware partners announcing support for Nintendo Switch are as follows:
Today’s video incorporated short glimpses of representative gameplay to demonstrate the liberating nature of the Nintendo Switch home gaming system. Full game demonstrations, the list of launch window titles, as well as launch date, price, product configuration and related specifics, will be shown and announced prior to the March launch.
Title: Ace Mathician
Platform: Nintendo DSi (played on 3DS XL model)
Developer: Goodbye Galaxy Games
Publisher: Circle Ent.
Release Date: July 12th, 2012 (NA), August 2nd, 2012 (EU)
Price: 200 Points/$1.99 (DSi Shop/3DS eShop/NA)
Note that I have completed the game 100%, I collected every star and beat every stage in the game, also all screens will be of press screenshots due to no DS screen capture function
Today I’m reviewing a tiny, inexpensive DSiWare game. This is only a couple of bucks on the eShop (the DSiWare store is set to shutdown soon in the future, and you now can’t even add DSi/Nintendo Points to your DSi account anymore, so if you don’t have 200 Points, you can’t buy it). But does its cute yet intriguing exterior and cheap price hide a great game underneath? Let’s find out!
Title: Gurumin 3D
Platform: Nintendo 3DS (played on 3DS XL model)
Developer: Opus Studio/iNPLAS/Nihon Falcom
Publisher: Mastiff
Release Date: October 13, 2016 (NA),October 27th, 2016 (EU)
Price: $14.99/$19.99 (US/CAN)
Review copy provided by Mastiff
Note that all screenshots shown are pre-release screens, since the game’s Miiverse community is not yet open to take my own screenshots with
After almost 6 years into the 3DS’ lifespan, we finally see a Nihon Falcom JRPG on the system. That JRPG is Gurumin 3D, a 3DS port of a PC and PSP game from over a decade ago. Falcom however only had a supervisory role in the port, instead it was mostly built by Opus Studio and iNPLAS. Opus actually previous worked on the Steam release of the PC version of Gurumin last year, so they already have experience (they might have even did both at the same time).
Gurumin 3D is based on the PSP version. This is very apparent in the graphics of the game, but I’ll get to that in a bit. This is basically a Action JRPG and Platformer hybrid, but in terms of an RPG, it’s not exactly what you’d think it is. Before I begin, I want to clarify that I’ve already clocked in over 4 hours of playtime into the game and have beaten five or so dungeons and beaten at least one boss so far.
Mastiff today just confirmed the release date of Gurumin 3D for Europe, which is on October 27th, 2016. Just like in NA, folks who buy the game before November 29th, 2016 will get a free theme.

You can read more about the game in the previous article about the NA release date.
Via Nintendo Everything.

Title: Polara
Platform: Nintendo 3DS (played on 3DS XL model)
Developer: Hope This Works Games/FK Digital
Publisher: Circle Ent.
Release Date: September 15th, 2016 (NA), September 22nd, 2016 (UK/EU)
Price: $5.00/$7.00 (US/CAN), £4.99/€5.99 (UK/EU)
Welcome to my first review specifically for the site! Today I will be taking a look at Polara for the 3DS eShop, a game developed by Hope This Works Games (I do love the name) and FK Digital, and published by 3DS eShop veteran Circle Ent.
Polara at its core is a 2D side-scrolling auto-running platform game. But it is NOT an endless runner (in the main game anyway). The game has a very elegant simplicity to it, and I will explain why.